OUYA

Naw... Not yet. I already have enough gadgets I can't find a good use for. I haven't really seen any Android games other than emulators that I might want to play on a TV. And emulators, I'd rather play through the arcade cabinet I'm planning. So, unless OUYA can show me some really good non-emulator games, I don't think I'll bite.

Though, honestly, I don't really know much about it. Does it have bluetooth, and can it use Xbox 360 controllers? (Android phones with bluetooth can, right? I seem to recall reading that a while back.) That would, at least, give the OUYA a high-quality controller option. One of the basic steps needed for a good console...
 
It's a Tegra 3 based system, and the T3 automatically supports the xbox and ps3 controllers. So ya, my T3 tablet works with my PS3 controller, without rooting or any special software. And it paired just as easily as it would pair with a real ps3: just hook it up via cable and the bluetooth is paired. Works great.

Are there any good Android games? That's a matter of opinion I guess. The OUYA may not be able to compete with the PS3/4 but it's not likely going to try. It may however kickstart a bunch of new games and cater more towards the smaller indie developers. Overall, I like the idea behind OUYA, and it certainly has a chance of doing well.
 
Are there any good Android games? That's a matter of opinion I guess. The OUYA may not be able to compete with the PS3/4 but it's not likely going to try. It may however kickstart a bunch of new games and cater more towards the smaller indie developers.

Well, it would be interesting, if it could do that. But, looking at it from a developer's point of view... Why would I develop for OUYA instead of Steam, PSN, XBLA, or Nintendo eShop? All have fairly low barriers for entry, and are likely to have a much greater potential audience, and boast more powerful and/or more interesting hardware.

Overall, I like the idea behind OUYA, and it certainly has a chance of doing well.

It looks like a good enough execution on the hardware. And leveraging Android is a smart move to bring a platform together. But I don't see anything unique it offers.
 
I think part of the appeal for developers is that if you develop a game for Android, it costs you almost nothing to release it for OUYA. And if it's a success on OUYA, you can then bring it to those other platforms that do have a higher cost of entry, and PSN isn't exactly cheap or easy to develop for. Not sure about XBLA or Nintendo, but I expect there to be some cost.

As a dev I'm kinda excited about OUYA as I have some ideas that I'd like to implement on Android but have never been happy with the touch screen interface. The dedicated controller however solves that for me. I could just as easily develop the game for the PC, but I'm not sure how much longer the PC will be viable as a game platform. I personally prefer the PC, but it seems to be declining.

But I don't see anything unique it offers.
Well, it will be highly hackable but that will appeal only to the nerds. For everyone else, the console will have a free-to-play policy, meaning, all games sold through OUYA's store must have a free-to-play mode. Sales will be generated in other ways, for example, downloadable content or extra levels or whatever. That plus the fact that most Android games are dirt cheap, could be quite appealing when you compare it to the next gen mainstream consoles which will likely be sold for $300+ and games will be roughly $60 or more. What would be genius would be if they find a way so that you can play your OUYA games on your Android tablet/phone as well. That way, you buy a game on OUYA, and you can play it on your phone while you ride the bus. If they can do that, then that would be quite the killer feature. And I see no reason why that can't be possible, it would only require an OUYA Store app on Google Play.
 
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